This is the fifth video in my anime character 3d modeling tutorial series!
In this episode we will finally begin to sculpt our character in more detail. This Japanese anime style has some very characteristic shapes, and therefore, as we go about sculpting the face, I will be explaining how to approach it best. Furthermore I will also be covering how to layout the hair, and finally we will also sculpt the shoulders to finish the upper part of the body.
I hope that this video is useful to you as always, but if you have any questions, definitely let me know in the comments!
Chapters:
0:00 Introduction
0:17 Announcements
1:51 Separating relevant parts of the mesh
2:30 Merging and blending the shapes
3:17 Hair layout
4:15 Body sculpting
6:30 Basic shapes of the face
9:17 Simplified head in ZBrush
10:31 Face sculpting (Part 1)
12:01 Reworking the hair (Part 1)
13:35 Face sculpting (Part 2)
14:42 Reworking the hair (Part 2)
16:25 Face sculpting (Part 3)
17:35 Ending
You can download the character references here: https://drive.google.com/file/d/1h4p7cYJjGzIIKRbyRb6ysQDO5xkEsc2P/view?usp=sharing
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