This is the fourth video in my anime character 3d modeling tutorial series!

In this episode we will finally begin the character creation process. In this blocking stage, we will draft our character with simple shapes to get an idea about the proportions and the silhouette. I will also talk about several theories such as simplification, shape language and balance. There is a lot more that could be mentioned, but I hope to have covered the most essential topics.

If you have any additional ideas, make sure to let me know in the comments!

Chapters:
0:00 Introduction
0:30 Getting Started (Silhouette & Proportions)
3:38 Character Blocking (Part 1)
6:47 Simplification, Shape Language and Balance
7:08 (1) Simplification
9:45 (2) Shape Language
11:15 (3) Balance
15:01 Character Blocking (Part 2)
19:09 Ending

You can download the character references here: https://drive.google.com/file/d/1h4p7cYJjGzIIKRbyRb6ysQDO5xkEsc2P/view?usp=sharing

Support me on Patreon: https://www.patreon.com/danielkreuter
Twitter: https://twitter.com/dani_kreuter
Instagram: https://www.instagram.com/daniel.kreuter/