Do you want to get started in game assets modeling and level designing but don’t know where and how to begin?
Welcome to my channel 3DWolf. Here we create game assets using various software like Autodesk Maya, Mudbox, Zbrush, Substance Painter, Substance Designer, Unity, Unreal Engine etc.

In this video we are going to learn about importing our models and setting up the project for texturing in substance painter.

If you have and query related to this video or any other video feel free to drop a comment below and let me know. I’ll try to help you in every way I can.
And if you want to learn further more than what I post on my channel then consider joining my discord from link given below.
On discord we have a community where we discuss and try to solve issues we face during or modeling or texturing process in our weekly sessions. So, feel free to join in and learn something new and different.

▶️Instagram: https://www.instagram.com/threedwolf/

▶️ArtStation: https://www.artstation.com/hiteshchauhan
▶️Discord: https://discord.gg/rmxMps6b

Subscribe to my channel to get started in basic Modeling/Texturing/Game assets Designing/Rendering and much, much more: https://www.youtube.com/c/3DWolf
And if you are interested in learning 2D Graphic Design, Motion Graphics or Video Editing then please go and subscribe to my other channel: https://www.youtube.com/channel/UC5aMVLYa4qbIU1gdzjHg8IA

Check out our more helpful videos:
Complete Introduction to Basic UV Mapping in Autodesk Maya https://www.youtube.com/playlist?list=PLh7HzEYi88LIgAOigfgLIphFJdIphi8yC

1 Hour Complete Guide in Weapon Creation (Modeling to Rendering)
https://www.youtube.com/watch?v=xH6L1sFpgAw

Want to Create Custom Material in Substance Painter?
https://www.youtube.com/watch?v=snoJLduJm7c

Thanks for watching
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