After watching this tutorial, you will know the best and most efficient way to how to export textures from Substance Painter and how to set them up with V-Ray in Maya. You will know how to use the Substance Painter Workflow Plugin to automatically link textures, which is part of the Substance Painter EcoSystem and Plugins for Maya. Finally, you will learn how to setup height maps as displacement. Enjoy!

Substance in Maya is automatically installed on versions Maya 2018 and newer, but if you need download the installer, you can do so here: https://www.substance3d.com/ecosystem-plug-ins/substance-in-maya/

Professional Website: http://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/

Software used in Tutorial:
Maya 2020
Substance Painter 2020.2

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Table of Contents

0:00 Introduction
0:40 Substance Project Overview
1:40 Export Textures from Substance Painter
4:20 Load Substance in Maya Plugin
5:18 Substance Workflow Plugin
6:57 Convert Bump Map to Normal Map
7:46 How to Setup Height Map as Displacement
13:10 Recap Process on Other Textures
14:38 Modify Emissive Value in V-Ray
18:30 Conclusion

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