This tutorial will take you through the entire process of unwrapping a character in Maya. Once you get through this tutorial, you will be able to unwrap any type of model or character going forward. Check out the time stamps below to to jump to any part in the tutorial where you may want to focus on a specific part of a character.

Model available for download on the Artstation Store here: https://www.artstation.com/a/1615638

Professional Website: http://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/

Software used in Tutorial: Autodesk Maya 2020

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Table of Contents

0:00 Introduction
0:53 5 Key steps to unwrapping characters
1:46 Delete UVs
2:35 UV Mapping the Character Body
11:30 UV Mapping the Characters Head
15:45 UV Mapping the Gloves/Hands
21:10 Understanding UV Distortion
23:25 UV Layout Settings
24:55 UV Mapping the Boots
28:00 Using Your Own UV Checker Board
30:00 Mirror UVs to Save Time
31:24 UV Mapping the Clothing
35:25 UV Mapping the Hair
38:30 UV Mapping the Eyeballs and Eye Brows
40:40 Packing and Laying out the UVs
41:30 Fixing UV Scaling Issues
43:25 Conclusion
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