Datsun 240z 3D model available for download here: https://www.artstation.com/a/13400100
To support my channel: https://www.buymeacoffee.com/OnMars3D
After watching this tutorial, you will learn what makes up a PBR material, how to properly use reference, understand render settings, how to create a lighting setup for look dev, understand beginner to advanced concepts in material workflows, and more.
Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/
Links from tutorial:
Poly Haven: https://polyhaven.com/a/studio_small_09
Arnold Documentation: https://docs.arnoldrenderer.com/display/A5AFMUG/Standard+Surface
Arvid Schneider: https://www.youtube.com/c/ArvidSchneider
V-Ray Documentation: https://docs.chaos.com/display/VMAYA/Basic+Ray+Tracing
Software used in Tutorial:
Maya 2020.4
Arnold 5.0.0.4
Pure Ref
#3D #rendering #3dart
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Table of Contents
0:00 Introduction
0:30 Project setup
1:49 Understanding PBR materials
6:52 Lighting and look dev setup
12:40 Creating PBR materials
40:39 Rough plastic
56:17 Metal with clear coat
1:05:34 Transmission/Refraction with glass
1:15:31 Wrap up and future tutorials
1:17:31 Conclusion and links
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