This timelapse covers the full video game art production pipeline for a Cyberpunk 2077 grenade. This timelapse will show the high poly and low poly modeling, UV mapping, texturing, and render setup in a real-time game engine, all in 15 minutes.
High Poly Sub-D Tutorial: https://youtu.be/Frfu2RGctYo
Low Poly Tutorial: https://youtu.be/YDu9pYMkkSM
UV Mapping Tutorial: https://youtu.be/JiEQNDZapXs
Texture Baking Tutorial: https://youtu.be/ST0Z6wIQBuI
Texturing Tutorial: https://youtu.be/gNc5Ty_kg-o
Setup in Game Engine Tutorial: https://youtu.be/fBacNIpxYQI
To support my channel: https://www.buymeacoffee.com/OnMars3D
Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/
Concept/Reference Art : Filippo Ubertino: https://www.artstation.com/artwork/oAd1wO
Software used in Tutorial:
Maya 2022
Substance Painter 2020.1
Unreal Engine 4.26.1
#gameart #autodeskmaya #3dmodeling #substancepainter #unrealengine
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Table of Contents
0:00 Introduction
0:37 High Poly Modeling
6:58 Low Poly Modeling
10:51 UV Mapping
12:10 Baking and Texturing
13:23 Setup in Game Engine
14:36 Conclusion
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