By watching this video, you will learn how to add panels to your 3D models. This paneling technique is great for props, vehicles, mechs, environments, anything you can think of. I also cover how to keep clean edge flow and topology the whole process.

As always, if you found this technique helpful or even have any tips and suggestions of your own, let me know down in the comment below.

Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/

Software used in Tutorial:
Maya 2020
Pure Ref

---------------------------------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------

Table of Contents

0:00​ Introduction
0:34​ Create Geometry
2:00​ Detach and Extract Faces
3:48​ Extrude Edges
5:10​ Holding Lines/Triple Edges
7:15​ Multi-Cut Base Geometry Corner
10:30​ Holding Lines on Base Geometry
11:40​ Smooth Preview vs Soften Edge
12:15​ Applying Panel Techniques to Grenade
13:20​ When to Subdivide
14:45​ Conclusion

---------------------------------------------------------------------------------------------------------------------------
---------------------------------------------------------------------------------------------------------------------------