This tutorial takes you through the process of creating completely straight and flattened UVs in Maya 2020. This workflow focuses on key steps to create straight UV Maps for any curved 3D surface.

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Software used in Tutorial: Maya 2020

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Table of Contents

0:00 Introduction
0:25 Straight UV Maps - Pipe Example
4:53 Straight UV Maps - Cable Example
6:50 Straight UV Maps - Road Example
9:10 Checking UVs for Distortion
9:45 Conclusion

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