After watching this tutorial you will learn how to texture hard surface props in Substance Painter. This video is part of a series on how to prepare real-time game ready assets in a real production pipeline.

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Professional Website: https://onmars3d.com/
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Software used in Tutorial:

Maya 2020
PureRef
Substance Painter 2020.2.1

Concept/Reference Art - Filippo Ubertino: https://www.artstation.com/artwork/oAd1wO

#3D #substancepainter #lowpoly #gameart

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Table of Contents

0:00 Introduction
0:22 Overview
1:20 Painted metal material workflow
15:34 Dirty/Dusty Metal
17:58 Brushed Metal
19:00 Painting decals and Displays
22:45 Add emissive/glow effects
25:48 Add glass/transparency effect
27:05 LookDev with Iray
28:03 Conclusion

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