Following up my last video on understanding topology and edge flow, this video will help you improve your understanding edge flow in any 3D software with 're'-topology. Maya will be used for this demo but the concepts and workflows discussed here can be applied to any 3D Software.

I will be showing you do’s and don’ts of topology and edge flow and show you and how to put these workflows into practice.

Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram: https://www.instagram.com/onmars3d/

Software used in Tutorial: Maya 2020


Richard Bryce Gore Artstation: https://www.artstation.com/rbgore
Link to download and purchase model: https://www.artstation.com/a/6134215
Richard Bryce Gore YouTube: https://www.youtube.com/channel/UClLKTrfR4_MWqYByyvjBcwQ

#topology #retopology #edgeflow #retopo #autodeskmaya #3dmodeling

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Table of Contents

0:00 Introduction
1:11 Intro to Quad Draw in Maya
7:49 Start with face/edge loops
9:50 Don't make polygons too big/small
12:26 Localize Topology
14:33 Don't needlessly add edges
19:40 Triangles are ok
20:10 How to connect face loops
29:22 Topology time lapse narration
31:19 Study the Pros
34:21 Recap/Summary
34:50 Conclusion

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