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In this tutorial, you'll learn how to adjust keyframe interpolation in Cinema 4D - i.e. how to control what happens to an object's animation between the keyframes. By default, Cinema 4D applies ease-in and ease-out to the motion of objects, meaning that they will speed up at the start and then slow down at the end. You can change this by adjusting an F-Curve (Function-Curve).

First, you'll have a quick run-through of how to record keyframes in Cinema 4D. Then you'll access the F-Curve, which controls the animation between the keyframes.

You'll adjust the F-Curve to radically alter away from the default ease-in and ease-out, such as to get an object to move at constant speed.

Cinema 4D is 3D animation software that is used for all kinds of artwork. It is regarded as one of the easiest to use professional 3D applications that can handle any 3D task.