In this tutorial series, I aim to help you learn the Windows API. By the end, you will be able to make a basic game, using no libraries except Windows.h
IMPORTANT NOTE IF YOU USE CODE::BLOCKS
You might come across an error undefined reference to `__imp_GetOpenFileNameA.
If that happens you need to link to comdlg32, to do that you need to add the option -lcomdlg32 to the linker options.
https://stackoverflow.com/questions/23049844/adding-linker-options-to-codeblocks
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In this first lecture, we will try our first bigger more complicated function. It is OpenFileName();
#cpp #gamedev #programming #windows
code: https://github.com/meemknight/windowsAPIforGamedevelopers
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