In this video, i have explained Examples based on sound in Audio and Video Engineering, Television Engineering with following timecodes:
0:00 - Audio Video System / Television Engineering Lecture Series
0:10 - 1 - Example of Sound based on Velocity and Temperature
3:31 - 2 - Example of Sound based on Velocity and Temperature
8:31 - 3 - Example of Sound based on Velocity and Temperature
Following points are covered in this video:
0. Sound
1. Examples based on sound
2. Examples based on velocity and temperature of sound
Engineering Funda channel is all about Engineering and Technology. Here this video is a part of Audio and Video Engineering, Television Engineering.
#Sound, #Examplesbasedonsound, #Examplesbasedonvelocityandtemperatureofsound, #AudioandVideoSystem, #TelevisonEngineering
Details of Sound Parameters:
Intensity is a measure of the power of a sound wave, or the amount of energy that the wave carries per unit area. Intensity is typically measured in units of watts per square meter (W/m²) or in decibels (dB), which is a logarithmic scale that compares the intensity of a sound to a reference level. The intensity of a sound wave decreases as it spreads out from its source, which is known as the inverse square law.
Phon and sone are both measures of the subjective loudness of a sound. Phon is a unit of loudness that is based on the frequency and intensity of the sound, as well as the characteristics of the human ear. Sone is another unit of loudness that is based on the ratio of the perceived loudness of a sound to a standard reference level. Sone is a more linear scale of loudness than phon, which means that a doubling of sones corresponds to a doubling of perceived loudness.
Pitch refers to the perceived frequency of a sound wave and is related to the physical frequency of the wave. The human ear can perceive sounds ranging from about 20 Hz to 20,000 Hz, although the range of audible frequencies varies from person to person. Pitch is important in music, where different frequencies correspond to different musical notes.
Timbre, or tone color, refers to the perceived quality of a sound wave, which is determined by its frequency spectrum or the relative intensities of its various frequency components. Timbre is what allows us to distinguish between different musical instruments or voices, even when they are playing the same note at the same loudness.
Understanding these parameters of sound can be useful in a variety of applications, such as acoustics, music, and audio engineering.