Gun Modeling Part 01 Body Blocking
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Course Description
Gun modeling in maya course,
in this course we will learn about Realistic Gun Modeling in Maya, focusing on the techniques and workflows required to create detailed and lifelike 3D gun models. Starting with the fundamentals of hard surface modeling, you will explore how to block out the basic shape and proportions of a gun, ensuring it adheres to real-world scale and design. Using tools like Extrude, Bevel, and Insert Edge Loop, you’ll refine the gun’s structure by adding key components such as the barrel, trigger, grip, and magazine. The course will guide you through advanced techniques to add intricate details like screws, seams, engravings, and mechanical parts that make the model more realistic. You'll also learn how to optimize the geometry for clean, efficient modeling, ensuring that the gun is ready for use in games or films. Additionally, UV mapping and texturing will be covered, teaching you how to apply materials like metal, plastic, and wood to bring your gun model to life with realistic textures and finishes. By the end of the course, you'll have the skills to create a fully detailed, realistic gun model in Maya, ready for use in professional environments.
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