ZBRUSH TUTORIAL Snake Lamp Cinematic Asset pt 4
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Course Description
Snake lamp cinematic modeling course,
in this course we will learn about Snake Lamp Cinematic Modeling, focusing on creating a high-quality, detailed 3D model of a snake-shaped lamp for use in cinematic scenes. Starting with the basics, you'll explore how to block out the core shape of the snake and lamp structure, ensuring accurate proportions and design. The course will guide you through advanced modeling techniques in Maya, using hard surface and organic modeling methods to craft the intricate details of the snake's body, including scales, curves, and surface textures. You'll also learn how to design the lamp's components, such as the base, light fixture, and glass elements, blending natural and mechanical aesthetics. Texturing and shading will play a crucial role as you apply realistic materials like metal, glass, and textures to bring your model to life. By the end of the course, you’ll have a fully optimized and textured snake lamp model, ready for cinematic rendering or integration into a film or animation project. This course is ideal for beginners and intermediate users aiming to enhance their modeling skills in Maya.
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