Substance Painter Tutorial Texturing A Globe 3D Model in Adobe Substance 3D Painter
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Lesson extensions
Lessons List | 35
Lesson

00:13:48
Wooden Chest Game Asset 3D Modeling Tutorial In Maya and Substance Painter Part 3 Texturing

00:13:53
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 1

00:20:00
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 2

00:08:50
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 3

00:13:25
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 4

00:15:46
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 5

00:09:56
Maya Environment Modeling Creating A Hallway Environment in Maya and Substance Painter pt 6
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Related Courses in Graphic Design
Course Description
Prop modeling in maya course,
in this course we will learn about Prop Modeling in Maya, a vital skill for creating detailed and functional 3D assets used in films, games, and animations. Prop modeling involves designing and constructing the objects that populate your 3D environments, from furniture and tools to weapons and vehicles. These props are crucial for adding realism and depth to any scene, making them integral to storytelling in digital media.
Starting with the basics, you'll explore the fundamental techniques of prop modeling, including the use of Maya's versatile toolset for creating and manipulating geometry. We'll cover essential concepts such as blocking out basic shapes, refining forms, and optimizing topology to ensure that your models are both visually appealing and efficient. You'll also learn how to apply materials and textures, bringing your props to life with realistic surfaces and details.
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