Modular Environment Modeling in Maya Substance Painter pt 4 Texturing
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Course Description
Modular environment modeling in maya course,
in this course you'll explore the powerful technique of creating modular assets to build complex and detailed 3D environments efficiently. We’ll begin by introducing the core concepts of modular design, where you'll learn how to create reusable assets like walls, floors, and props that can be combined to form larger environments. The course will guide you through the entire process, from concept and planning to the actual modeling and texturing of individual pieces. You'll master techniques such as maintaining consistent scale, ensuring seamless connections between modules, and optimizing assets for performance. We’ll also cover UV mapping and texturing strategies that make your modular pieces versatile and easy to integrate into different environments. By the end of this course, you'll have the skills to create rich, immersive environments using a modular approach in Maya, making your workflow faster and more efficient, perfect for game design, animation, or virtual production.
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