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Using State Machines

Track :

Programming

Lessons no : 2

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What will you learn in this course?
  • Design and implement basic state machines for user interfaces and communication protocols using clear states and transitions
  • Analyze complex system requirements to determine when state machines are appropriate or insufficient
  • Apply best practices for modeling states and events to improve system reliability and maintainability
  • Troubleshoot and optimize state machine implementations to handle real-world scenarios effectively

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Lessons | 2


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State machines are useful if you can define a clear number of states and events that will trigger transitions to them. They might be good for user interfaces or communications protocols. However, when building complex systems, implementation of state machines is not the best option.