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3D character sculpting in maya and zbrush

Track :

Graphic Design

Lessons no : 6

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Lessons | 6


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3D character sculpting in maya course, in this course we will explore the complete process of creating detailed 3D characters using Maya, one of the industry-leading 3D modeling software. Starting from the basics, you'll learn how to block out the character's base mesh, focusing on proper anatomy, proportions, and forms. The course will guide you through the sculpting tools in Maya, including how to refine features, create realistic facial details, and add muscle structure. You’ll also dive into creating clothing, accessories, and other intricate character details. We will cover techniques for working with different sculpting brushes, managing edge flow, and preparing the model for animation. As part of the workflow, you’ll learn how to apply UV mapping and textures to give your characters a polished, professional look. By the end of the course, you’ll have a strong understanding of how to sculpt characters from concept to completion in Maya, making it perfect for beginners or intermediate artists looking to improve their skills in character creation. Start your journey into 3D Character Sculpting in Maya today.