Cinema 4D modeling and sculpting course,
in this course you will explore the powerful tools and techniques of 3D modeling and sculpting in Cinema 4D, designed for both beginners and intermediate users. We’ll start by covering the fundamentals of polygonal modeling, including how to create and manipulate shapes using vertices, edges, and polygons to form complex structures. You'll learn key modeling techniques such as extrusion, beveling, and subdivision surface modeling to create detailed, realistic models.
Next, we’ll dive into the sculpting tools available in Cinema 4D, where you’ll learn how to add fine details to your models, much like working with clay in the real world. The course will guide you through using brushes, applying dynamic subdivisions, and refining surface details to achieve high-quality, organic shapes.