Maya 3D modeling basics course,
in this course we will learn about the fundamentals of 3D modeling in Maya, focusing on building a strong foundation in creating 3D objects from scratch. You'll start by familiarizing yourself with Maya’s interface, understanding essential tools, and learning basic navigation techniques. We will guide you through the core concepts of polygon modeling, including how to create and manipulate simple shapes, extrude surfaces, and refine geometry. You'll also explore the use of NURBS for creating smooth, organic forms, and learn about the importance of topology in maintaining clean and efficient models. The course will cover how to apply basic materials and textures, giving your models a more realistic appearance. Additionally, you'll learn the basics of lighting and rendering to present your models effectively. By the end of this course, you'll have a solid grasp of Maya's 3D modeling tools and techniques, enabling you to create simple yet detailed models that can be used in various projects, from animation to game design. This course is perfect for beginners looking to enter the world of 3D modeling with Maya.