Climbing System in Unity 3d course,
in this course we delve into the mechanics of creating immersive climbing experiences. The Climbing System in Unity 3D allows players to interact with vertical surfaces, adding depth and realism to your game environments.
you'll learn how to design and implement a robust climbing system from scratch. Starting with the fundamentals, we'll cover concepts such as raycasting, collision detection, and player movement to lay the groundwork for our climbing mechanics. You'll discover how to detect climbable surfaces, determine the player's position and orientation, and seamlessly transition between climbing and regular movement.